// Defining image names and preloading numblk = new Image(40,54); num0 = new Image(40,54); num1 = new Image(40,54); num2 = new Image(40,54); num3 = new Image(40,54); num4 = new Image(40,54); num5 = new Image(40,54); num6 = new Image(40,54); num7 = new Image(40,54); num8 = new Image(40,54); num9 = new Image(40,54); numblk.src = "images/numblk.jpg"; num0.src = "images/num0.jpg"; num1.src = "images/num1.jpg"; num2.src = "images/num2.jpg"; num3.src = "images/num3.jpg"; num4.src = "images/num4.jpg"; num5.src = "images/num5.jpg"; num6.src = "images/num6.jpg"; num7.src = "images/num7.jpg"; num8.src = "images/num8.jpg"; num9.src = "images/num9.jpg"; numArray = new Array("blk", "blk", "blk", "blk", "blk"); var checkanswer = "blkblkblkblkblk"; var button_id = "blk"; var disp_count = 0; function ButtonPress(button_id) { numArray[disp_count] = button_id; if( disp_count == 0 ) document.keypad.display0.src = eval("num" + button_id + ".src"); if( disp_count == 1 ) document.keypad.display1.src = eval("num" + button_id + ".src"); if( disp_count == 2 ) document.keypad.display2.src = eval("num" + button_id + ".src"); if( disp_count == 3 ) document.keypad.display3.src = eval("num" + button_id + ".src"); if( disp_count == 4 ) document.keypad.display4.src = eval("num" + button_id + ".src"); if( disp_count < 5 ) disp_count++; } function ClearDisplay() { document.keypad.display0.src = numblk.src; document.keypad.display1.src = numblk.src; document.keypad.display2.src = numblk.src; document.keypad.display3.src = numblk.src; document.keypad.display4.src = numblk.src; disp_count = 0; } function EnterCode() { checkanswer = numArray[0]+numArray[1]+numArray[2]+numArray[3]+numArray[4]; if( checkanswer == "49235" ) parent.location = "lab1/riddleans.htm"; else parent.location = "Dungeon.htm"; }